Regarding specializations, yeah it would make them cheaper to buy earlier on rather than later. But once I get to that, I'll share an updated version here with those included.Īnyway, please make use of these as you see fit. I didn't really dive into those even back in the 90s, so I'm not as well-prepared to tackle it now. I'm going to need to spend some time wrapping my head around those parts of the system. I haven't really tackled Decking or Rigging yet in 3rd Edge. I tried to make it look as much like the 3rd ed rulebook as possible, visually, just for fun :) Pages 2 and 3 are a cheat sheet for character creation, page 8 is a cheat sheet for ranged combat, page 9 for melee combat, etc. It's not really one "cheat sheet" because it's a bit too much for that, but it's several cheat sheets all put together. So my big idea with this reference document is to take all the things that you really need to know to carry out any one specific action and put them all on one page, where you can see it all at once. ![]() To do one thing, you may need to search for rules in 3 or 4 different places, sometimes hundreds of pages apart. I've already gotten feedback that my character sheet needs more space for gear, so I'm working on a 2 page version, hopefully with some space for decking and rigging this time.įor the reference manual, the problem I'm trying to solve is that, while it's not wrong that the rules are a bit arcane, they seem a lot harder than they actually need to be just because key information is spread out across this vast manual. But the only form-fillable pdf I could find for the 3rd edition was broken as all hell, and I think the official character sheet is lacking a little in visual design, so this attempts to solve both problems. I used to play 3rd back in the 90s (never enough of it!), and so on coming back to Shadowrun now, that's the edition I wanted to stick with. (I just put this on r/OldSchoolShadowrun, so hopefully no one minds a crosspost!)Ī one-page, form-fillable character sheet, with an updated appearance.Ī condensed reference manual (with a few little house rules) that I'm calling "3rd Edge," just for fun. ![]() Hi everyone, I've put together some resources for 3rd edition that I wanted to share and get feedback on. "Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a dragon." Living Community (Where you can play online) Subreddits For that please check out /r/ShadowrunReturns for help. Sadly our nova hot community isn't the best place to discuss the mechanics discussion or troubleshooting the video games. Mostly the pen and paper role playing game, but also the deck building card game, video games, and literature of Shadowrun. Discussion is primarily aimed at exploring narratives found in the Sixth World. u/NetworkedOuija is working on a homebrew system for vehicle races and chases which I'll probably include in the next draft.Here at /r/Shadowrun we talk shop about all things in the shadows. The rules somehow manage to be incredibly dense at first glance, and also missing essential functionality. ![]() The next step is to tackle vehicles and rigging. The second is a form-fillable character sheet, now up to 2 pages, and now with a section for decking! It auto-calculates a lot of useful stuff for you, like how much money you've spent and how much active memory the programs you have loaded take up on your cyberdeck (if you're a decker). ![]() You can start with this, and if you need more detail, open the full book. The goal here is to provide quick summaries of a lot of the rules, in a form that's more comprehensible and easy to reference than the main rulebook. The first is a "Condensed Rules Manual" that I'm calling Shadowrun 3rd Edge. I have updated them and while there is more to do, I'd love to get feedback on how its progressing. Hi folks, I posted a little while ago sharing some resources I made for 3rd edition. Here at /r/Shadowrun we talk shop about all things in the shadows.
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